Physics
Olympics Schedule
Saturday
February 24, 2001
|
Time |
Event |
Location |
|
8:30 AM |
Registration & Refreshments |
Math (Bldg. #57, Rm. 101) |
|
9:00 AM |
Welcome/Instructions |
Math (Bldg. #57, Rm. 101) |
|
9:15 AM |
Morning Events |
|
|
|
Mousetrap Car Race |
Science (Bldg. #15, Rm. 334 Hallway) |
|
|
Rubberband Boat Race |
Science (Bldg. #15, Rm. 318) |
|
|
Egg Drop |
Science (Bldg. #15, Loading Dock) |
|
12:00 AM |
Lunch |
UC (Bldg. #77, Union Station) |
|
1:00 PM |
Afternoon Events |
|
|
|
Water Rocket |
Intramural Fields (Area #46) |
|
|
Get to the Point |
Intramural Fields (Area #46) |
|
|
Eggstraction |
Tennis Courts (Area #72) |
|
|
Trebuchet |
Intramural Fields (Area #46) |
|
4:00 PM |
Exhibition Event |
|
|
|
Robot Rumbles! |
Tennis Courts (Area #72) |
|
|
|
|
MOUSETRAP CAR RACE
Objective: Each team is to produce one vehicle
powered by a mousetrap. The vehicle
should travel a distance of 10 meters in the shortest possible time.
Apparatus: Each team is responsible for designing
and building one mousetrap-powered vehicle prior to the day of the
competition. SFASU will provide the
timing system.
Regulations: A mousetrap spring is to provide the sole
source of power for the vehicle. NO
other stored energy supplies - including gravitational potential energy - may
be released by the spring.
The trap used to power
the vehicle must be sold commercially as a mousetrap. As such, the trap spring should consist of a steel wire nominally
1.3 mm in diameter wound into a coil nominally 7 mm in diameter with
approximately 20 turns. Rattraps, or any other traps with springs differing
significantly from that just described, will be disqualified.
The mousetrap spring and
the portion of the trap board to which the spring is attached may not be
altered in any way. The trap
restraining arm and other portions of the board may be modified. In no case should the spring move through an
angle of more than 180 degrees.
The mousetrap must be
contained in the vehicle and must propel the vehicle by means of a wheel or
wheels in contact with the ground. A
launcher or device that pushes the vehicle is prohibited.
One wheel of the vehicle
must remain in contact with the ground at all times. The vehicle must remain as a single unit at all times. The vehicle must have a mass of at least 0.5
kg. The vehicle must be started from a
standstill by releasing the mousetrap spring in a manner that imparts no
additional energy to the vehicle, i.e., the vehicle may not be given a push
start.
The racecourse will
consist of a hard, smooth, level surface with lanes for individual vehicles
each 10 meters long and 2 meters wide.
The time interval required for each vehicle to cover the 10 meters will
be measured from the time the leading edge of the vehicle's front wheel breaks
the plane of the starting line to the time the leading edge of the same wheel
breaks the plane of the finish line. If
the vehicle does not travel the entire 10 meters, then the distance traveled
from the start will be used to determine the vehicle's score. If the vehicle leaves the lane from either
side, it will be considered stopped when it breaks the plane of the lane
boundary.
Scoring: 20 points will be awarded to each
team that shows up with a viable vehicle.
40 points will be
awarded to each vehicle completing the 10-meter distance. If a vehicle
completes a fraction of the full distance, the corresponding fraction of 40
points will be awarded.
Vehicles completing the
10-meter distance will be awarded up to 40 additional points based on the time
required to complete the distance. The
overall fastest time of the day for the entire field of entries will be divided
by an individual vehicle's finish time to determine the fraction of 40 points
awarded to that vehicle. The standing
overall fastest time will be posted for reference while the competition is in
progress.
Each vehicle will be
allowed to complete two runs. The
vehicle's best time/distance will then be used to determine its score.
WATER ROCKET
Objective: To build a rocket from a 2 liter plastic soft drink bottle.
Apparatus: You are to build a rocket from a 2-liter soft drink bottle that uses water and compressed air as a propellant. You are to employ only a bicycle tire pump to pressurize the rocket. As an example, you may fit a rubber stopper with a basketball needle through it into the bottle and attach the tire pump to the needle. Your launch mechanism must safely hold the pressurizing mechanism and contain any stopper or plug that is ejected by the rocket upon launching. The rocket may have a Styrofoam nose cone, cardboard fins and a parachute. No metal parts are to be on that part of the rocket that leaves the ground. We suggest that you use extreme care when building and testing your rocket. It is not worth injuring yourself or someone else for this event. Wear safety glasses or goggles. SFASU will provide the timing systems only. Each team must build their own rocket and launch mechanism prior to the competition and bring these materials (goggles, water, etc.) with them. All parts of the rocket must remain together during flight (even the nose cone).
Any mechanism or rocket that is deemed unsafe by the safety committee will be disqualified. No practice launches will be allowed on the day of the Physics Olympics so be sure to test your rockets and equipment in advance.
Scoring: Scoring will be based upon the time aloft, the time from when the rocket is launched to the time it strikes the ground. You might want to consider a parachute!
GET TO THE
POINT
Objective: To find a mystery point on campus as accurately as possible using a given list of displacement vectors.
Apparatus: A list of displacement vectors, a protractor, graph paper, pencil and a flag will be provided by SFA. Calculators will not be allowed.
Regulations: Each team will have 15 minutes to complete the task. A sheet of graph paper will be provided. Team members may not use any measuring devices besides the protractor. Team members are encouraged to calibrate the length of their stride before the day of the competition. In other words, you should find out how many steps are required to move a distance of 10 meters for example. Two stakes in the ground will define zero degrees with positive angles being measured to the left of this reference line. Here is a list of example displacement vectors:
30 meters at 90 degrees
20 meters at 0 degrees
10 meters at 135 degrees
40 meters at 225 degrees
Procedure: Each team will begin at a point on campus with the apparatus above and will try to find the mystery point within 15 minutes. Each team will mark their estimate with a flag.
Scoring: Scoring will be based on the accuracy of the point. The team with their flag placed closest to the actual point is the winner.
RUBBERBAND
BOAT RACE
Objective: To construct a boat powered only by rubber bands that traverses a distance of 6’4” in the shortest period of time.
Apparatus: Each team is responsible for designing and building one rubberband-powered boat prior to the day of the competition. SFASU will provide the tank, timing system, and two rubber bands each approximately 6" in circumference.
Regulations: The SFASU rubberbands are to provide the
sole source of power for the boats. No
other stored energy supplies including gravitational potential energy may be
used. Each boat must fit in a box that
is 4” by 4” by 8” prior to the race.
Racecourse: The course will consist of an 8’ by 3’ by 5” trough filled with water. The starting gate will be placed 10” from one end of the trough and the finish gate will be placed 10” from the other end.
Scoring: 1. The boat will be released by one member of the team from the end of the trough nearest the starting gate. The launcher must release the boat without providing it any force.
2. The timer will start when the front of the boat crosses the starting line and end when the front of the boat crosses the finish line.
3. The boat may hit the sides of the trough or take on water without disqualification, but all parts of the boat must finish together.
4. The boat must remain in contact with the water at all times.
5. The winning boat will be the one that finishes the course in the shortest time. In the event of a tie, another set of time trials will be run using the same boats to break the tie. No repairs or modifications will be allowed for re-trials.
EGG
DROP
Objective: To design a container that will protect
a Grade A Medium egg from a fall of about 13 meters (3 stories) onto a concrete
surface of area approximately 3 m x 2.5 m.
Apparatus: Each team will construct one container
before the day of the competition. Each
team will be responsible for the secrecy of their design. We will provide the eggs and they will be
raw.
Regulations: The container must be able to fit inside a
box of dimensions
40 cm x 40 cm x 40 cm. Its mass must be less than 1 kg. The container may be constructed of any kind
of material.
Procedure: The container will be dropped from a
hinged board, extending from a balcony over a concrete surface. The container does not have to survive the
fall, but the egg must. A cracked or
broken egg will disqualify the entry.
The judge will inspect the egg within one minute of the drop. Only one drop will be made for each team's
device.
Scoring: Scoring will be based on the
following equation: Score =
Mass + (10 * Time)
where Mass = mass of the
egg container in grams (not including the egg) and
Time = time in seconds
from release of the device till its impact.
The device with the
lowest score is the winner.
EGGSTRACTION
Objective: To design a device operated by
one person that will extract a Grade A Medium egg from the middle of a
4.25-meter radius circle.
Apparatus: Each team will construct the
device before the day of the competition. Each team will be responsible for the
secrecy of their design. We will provide the eggs and they will be raw.
Regulations: The device may be constructed of
any kind of material. Participants can use pulleys, motors, carts, remote
control vehicles, etc. to move the egg outside of the circle. The operator
cannot touch the pavement within the 4.25-meter radius circle and cannot
enter the space above the circle (an imaginary vertical cylinder). If a participant enters this cylinder the
judge will stop the extraction and call “fault”. Two faults result in disqualification.
Procedure: The circle will be outside on a
concrete pavement like a tennis court or on a gym floor covered with plastic if
it is raining. One team member will place the egg in the center of the
circle. Another team member will
retrieve the egg from the device once it is outside of the circle and hand it
to a judge. The judge will inspect the
egg within one minute of the extraction. Only one extraction will be made for
each team's device. Each team will have 5 minutes to set up the device before
the clock starts. No part of the device may be inside the imaginary cylinder
before the clock starts.
Scoring: Scoring will be based on time
to complete the task. The team with the shortest time is the winner.
Tiebreakers will be based on creativity.
TREBUCHET
A trebuchet
is a medieval engine for hurling heavy projectiles.
Objective: To vault an object, a softball, as far
as possible using only gravity.
Regulations:
1. The device must be made of wood, non-elastic
fabric, rope, and wood glue.
2. No springs or elastic materials may be used.
3. Lubricants can be used.
4. There can be no metal parts of any kind
including bolts and nails.
5. Rocks and bricks can be used only for the
counterweights.
6. The device can only be powered by a descending
counterweight.
7. Participant cannot touch the trebuchet once
the counterweight is released.
8. The total weight of the device (including
the counterweight) cannot exceed 100 pounds.
9. SFASU will provide the softballs to be
launched on a grass field.
10. If a trebuchet poses any threat to safe
competition, the judges reserve the right to disqualify it.
11. No practice launches will be allowed on the day of the Physics
Olympics. So be sure to test your trebuchet in advance.
Scoring: Scoring will be base on the distance
from a line in front of the trebuchet to the first impact point of the
softball.
ROBOT RUMBLE
This is an exhibition event this year.
There
will be no ribbons or trophies for this event.
Participation is optional.
However, everyone is welcome to participate or
observe this friendly competition.
Objective: To use a robot vehicle to move
an opponent's robot vehicle outside of a 4.25-meter radius circle that is
marked with chalk on a concrete surface.
Apparatus: Each team will be responsible for providing one radio-controlled vehicle. The vehicle can be a modified store-bought remotely controlled vehicle. Each team will be responsible for the secrecy of their design. Each vehicle must be given a name. For example: "The Destroyer". The name of the vehicle will be given to the judges on the day of the competition.
Scoring: Scoring will be based on the
time to move an opponent's vehicle outside of the circle. There will be a
3-minute time limit. The team with the
shortest time is the winner. Two
vehicles will be randomly selected to battle in the circle. If there is no winner at the end of match
time, the winner shall be determined by the judges.
Procedure: The circle will be outside on a
concrete pavement like a tennis court or on a gym floor covered with plastic if
it is raining. The clock will start
with vehicles on opposing sides of the circle.
No part of the vehicle may be inside the imaginary cylinder before the
clock starts.
Regulations: The vehicle must be battery powered. The participants must remain outside of the
circle. If a vehicle poses any threat
to safe competition, the judges reserve the right to disqualify it. Forbidden weapons may include but are not
limited to sharp edges, electricity, liquids, explosives, flammable solids, and
non-tethered projectiles.